David Pogue Tells the Origin Story of the iPhone in Wired’s Excerpt of His Upcoming History of Apple
Wired excerpt from David Pogue's upcoming book details the fascinating origin story and early multi-touch prototyping of the iPhone.
Wired excerpt from David Pogue's upcoming book details the fascinating origin story and early multi-touch prototyping of the iPhone.
Explores the concept of generating user interface prototypes in real-time through conversation using AI and design systems.
A developer shares how using Claude Code enabled them to build 17 diverse side projects, including TUIs, games, and tools, in just two months.
Distinguishes reckless 'vibe coding' from disciplined, AI-assisted professional software engineering, proposing 'agentic engineering' as a better term.
A front-end developer revisits an 8-year-old CSS shadow prototype and challenges others to improve it with modern techniques.
A critique of traditional design processes, advocating for rapid prototyping and AI-assisted tools to reduce risk and explore ideas faster.
A design lead critiques the traditional design process, advocating for rapid AI-powered prototyping to reduce risk and explore ideas faster.
A developer's story of creating a screen-based ring light app for video calls, only to have Apple 'sherlock' the idea with a built-in macOS feature.
Learn how to use the experimental Azure Bicep Console for prototyping, validating code snippets, and testing GitHub Copilot-generated functions.
Explores how GenAI and agentic tools are shifting developer workflows towards rapid prototyping and focusing on output over implementation details.
The development story of Circuits Royale, a fast-paced, communal web-based word game powered by LLMs for real-time validation.
A developer details building a high-traffic scavenger hunt website for a restaurant using Astro, Tally forms, and Netlify under a tight deadline.
A developer explores adapting coding styles to different situations, inspired by the 'Six Thinking Hats' framework.
A developer builds an AI-powered reading companion called Dewey, detailing its features, design, and technical implementation.
A developer explores using the LÖVE framework and Lua to build game prototypes and a chess UI, sharing code snippets and insights.
A programmer reflects on 15 years of blogging, from documenting game prototypes to finding value in writing for clarity and sharing ideas.
A developer shares his pre-coding routine for new app projects, including idea documentation, feature listing, and interface sketching.
A tutorial on building a Li-Fi prototype using Arduino and JavaScript to transmit data via visible light, explaining the conversion of data to binary signals.
TinyPilot founder's monthly business update covering remote work strategies, new software updates, hiring, and financial performance.
An experiment implementing ultrasonic payments using inaudible sound waves to transmit Stripe payment links between devices.