ØMQ: A dynamic book with surprises
A review of the ZeroMQ book, praising its coverage of the technology and its advanced software development concepts.
A review of the ZeroMQ book, praising its coverage of the technology and its advanced software development concepts.
A technical interlude in a Clojure roguelike tutorial series, focusing on refactoring code and solving a protocol/macro problem for entity systems.
Part 4 of a series on implementing a roguelike game in Clojure, covering refactoring, entities, protocols, player display, movement, and digging.