Best Source Control for game development: The Verdict
A final verdict on the best source control systems for game development, comparing Git, Perforce, PlasticSCM, and Subversion.
A final verdict on the best source control systems for game development, comparing Git, Perforce, PlasticSCM, and Subversion.
The author explains why they chose to make their personal blog closed-source, citing reduced friction, private drafts, and avoiding code maintenance.
Author announces completion of their free online book 'Why Cryptocurrencies?', detailing the writing process and personal workflow.
A technical guide on using Git's reset command to split an existing, large commit into multiple, smaller commits for better code review.
A guide on creating smaller, more manageable Git commits, explaining the 'stage' and 'working directory' and moving beyond basic `git add .` commands.
A guide to configuring the aerc email client for a git send-email workflow, including custom keybindings for patch review and merging.
A guide to developing better coding habits to improve code readability and maintainability for your future self and teammates.
A guide to setting up a Windows machine for web development, covering WSL, Chocolatey, and Git configuration for developers switching from Mac.
A developer explains their unconventional, branchless Git workflow, working directly on master and using rebase to organize changes.
A guide to configuring and using multiple GitHub accounts (personal and work) on a single machine using both HTTPS and SSH methods.
An introductory guide explaining what Git is, its purpose for version control, and the basics of commits for developers.
A technical guide on using git filter-branch to resolve complex merge conflicts and backport documentation changes in a software project.
A technical guide on using git filter-branch to resolve complex merge conflicts and backport documentation changes in a software project.
A guide on contributing to open-source projects using Git and GitHub, covering the process from finding a project to making a pull request.
An evaluation of Plastic SCM, a version control system designed for game development, comparing its features and history to Git and Perforce.
A quick Git tip on removing committed files and a brief introduction to the author's web development work and courses.
Guide to configuring CircleCI to automatically push commits back to a GitHub repository using SSH deploy keys for generated artifacts like reports or docs.
The article argues for automating repetitive workflows, highlighting benefits beyond just time-saving, like maintaining focus and reducing mental friction.
The maintainer reflects on 10 years of the 'hub' CLI tool for Git/GitHub, its evolution, and the transition to the official 'gh' CLI.
A senior frontend engineer reviews 2019, covering remote work with Vue.js, side projects, blogging stats, and a failed online course venture.