*People* detangle a ball of mud
Read OriginalThe article argues that 'ball of mud' architecture is the most common but problematic reality in software. Instead of relying on stressed architects, the solution is to empower teams with ownership of system parts, allowing natural decoupling. It advocates for contract-driven development, observing emergent patterns, and accepting that perfect architecture is impossible—small, manageable 'balls of mud' are the realistic goal.
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