Peter Witham 8/24/2025

Why You Should Do the Boring Bit First. Lessons from Starting Over (Again and Again)

Read Original

The article discusses a common pitfall in software development: diving straight into coding without adequate planning. Using the author's long-term game project 'Project Hack' as a case study, it explains how repeatedly restarting due to unresolved design issues, like multiplayer integration, highlights the importance of doing the 'boring' planning work first to avoid technical and architectural problems later.

Why You Should Do the Boring Bit First. Lessons from Starting Over (Again and Again)

Comments

No comments yet

Be the first to share your thoughts!

Browser Extension

Get instant access to AllDevBlogs from your browser

Top of the Week

1
The Beautiful Web
Jens Oliver Meiert 2 votes
3
LLM Use in the Python Source Code
Miguel Grinberg 1 votes
4
Wagon’s algorithm in Python
John D. Cook 1 votes