Kevin Avignon 9/22/2020

Why build a text-adventure game?

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The article details a developer's rationale for creating a text-adventure game, focusing on it as a manageable full-stack project to learn front-end and back-end skills. It discusses the unique challenges of engaging players through text and storytelling, and briefly outlines the game's fantasy narrative, 'BlazingRPG'.

Why build a text-adventure game?

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