Jonas Hietala 12/14/2011

Ludum Dare 22 Here I Come

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The author announces their entry into the Ludum Dare 22 game jam, detailing their chosen development tools and workflow. They plan to use a C++/SFML library for fast prototyping, sfxr/bfxr for sound, mtpaint for graphics, LMMS for music, and a custom Linux timelapse recorder, sharing their excitement and some technical warnings.

Ludum Dare 22 Here I Come

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