Writing a Wayland Compositor, Part 3: Rendering a window
Read OriginalThis technical tutorial details the process of rendering a window in a custom Wayland compositor using the wlroots library. It covers establishing the wl_compositor global, integrating wlr_compositor, and adding xdg_shell to give surfaces a role, enabling clients to spawn windows that the compositor must then render.
Comments
No comments yet
Be the first to share your thoughts!
Browser Extension
Get instant access to AllDevBlogs from your browser