Writing Software for an Among Us League
Read OriginalThe article describes the technical creation of a league website for the game Among Us. The developer built a React/Node/Express application that calculates player Elo ratings, tracks performance statistics, and awards trophies. It explains the data flow from a Google Sheets spreadsheet via the Sheets API, the structure of player and season objects, and the adaptation of the Elo rating system for a team-based game.
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